Summer Magic Cards

Index | Images 1 (Air) | Images 2 (Bay) | Images 3 (Cel) | Images 4 (Cop) | Images 5 (Dem) | Images 6 (Ear) | Images 7 (Fir) | Images 8 (Gla) | Images 9 (How) | Images 10 (Jad) | Images 11 (Lif) | Images 12 (Man) | Images 13 (Nev) | Images 14 (Pir) | Images 15 (Red) | Images 16 (Sav) | Images 17 (Sim) | Images 18 (Swa) | Images 19 (Tun) | Images 20 (Wal) | Images 21 (Wil)


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302

303

Wild Growth

G

Will-O'-The-Wisp

B

Winter Orb

2

Enchant Land Summon Will-O'-The-Wisp Artifact
Whenever the usual mana is drawn from target land, Wild Growth provides an extra G. Flying; B: Regenerates. A player may not untap more than one land during the untap phase of each of his or her turns.
"About, about in reel and rout
The death-fires danced at night;
The water, like a witch's oils,
Burnt green, and blue and white."
— Samuel Coleridge, "The Rime of the Ancient Mariner"
Illus. © 1994 Mark Poole

Illus. © 1994 Jesper Myrfors

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Illus. © 1994 Mark Tedin


304

305

306

Wooden Sphere

1

Wrath of God

2WW

Zombie Master

1BB

Artifact Sorcery Summon Lord
1: Any green spell cast gives you 1 life. Can only give 1 life each time a green spell is cast. All creatures in play are buried. All zombies in play gain swampwalk and "B: Regenerates" for as long as this card remains in play.
They say the Zombie Master controlled these foul creatures even before his own death, but now that he is one of them, nothing can make them betray him.
Illus. © 1994 Mark Tedin

Illus. © 1994 Quinton Hoover

Illus. © 1994 Jeff A. Menges

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