MicroProse Computer Game Cards

Index | Astral | Tokens | Development 1 (Art) | Development 2 (Vet)


001

002

003

Aswan Jaguar

1GG

Call from the Grave

2B

Faerie Dragon

2GG

Summon Jaguar Sorcery Summon Dragon
When Aswan Jaguar comes into play, choose a random creature type from those in target opponent's deck.
GG,T: Bury target creature of the chosen type.
Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you damage equal to that creature's casting cost. Flying
1GG: Play a random effect.
Illus. Pat Morrissey

2/2

Illus. Quinton Hoover

Illus. NčNč Thomas

1/3


004

005

006

Gem Bazaar Goblin Polka Band

RR

Necropolis of Azar

2BB

Land Summon Goblin Enchantment
When Gem Bazaar comes into play, choose a random color.
T: Add to your mana pool one mana of the color last chosen. Then choose a random color.
2,T, Pay R for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar.
5, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk.
(If defending player controls any swamps this creature is unblockable.)
Illus. Liz Danforth

Illus. Quinton Hoover

1/1

Illus. Rob Alexander


007

008

009

Orcish Catapult

XRR

Pandora's Box

5

Power Struggle

2UUU

Instant Artifact Enchantment
Randomly distribute X -0/-1 counters among a random number of random target creatures. 3,T: Choose a random summon card from all players' decks. For each player, flip a coin. If the flip ends up heads, put a token creature into play and treat it as though an exact copy of the chosen summon card were just played. During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls.
Illus. Melissa Benson

Illus. Amy Weber

Illus. Mark Tedin


010

011

012

Prismatic Dragon

2WW

Rainbow Knights

WW

Whimsy

XUU

Summon Dragon Summon Knights Sorcery
Flying
During your upkeep, Prismatic Dragon becomes a random color permanently.
2: Prismatic Dragon becomes a random color permanently.
When Rainbow Knights comes into play, it gains protection from a random color permanently.
1: First strike until end of turn.
WW: +0/+0, +1/+0, or +2/+0 until end of turn, chosen at random.
Play X random fast effects.
Illus. Amy Weber

2/3

Illus. Douglas Shuler

2/1

Illus. Anson Maddocks