Anthologies Box Set Cards

IndexImages 1 (Aes) | Images 2 (For) | Images 3 (Gob) | Images 4 (Mir) | Images 5 (Pol) | Images 6 (Swa)


016

017

018

Forest

Forest

Freewind Falcon

1W

Land Land Summon Falcon

G

T: Add G to your mana pool.

Flying, protection from red

"That does it! I'm going back to hunting chickens!"
— Rhirhok, goblin archer
Illus. Quinton Hoover

Illus. Tony Roberts

Illus. Una Fricker

1/1

© 1993-1998 Wizards of the Coast, Inc. © 1993-1998 Wizards of the Coast, Inc. © 1993-1998 Wizards of the Coast, Inc.

019

020

021

Giant Growth

G

Giant Spider

3G

Goblin Balloon Brigade

R

Instant Summon Spider Summon Goblins

Target creature gets +3/+3 until end of turn.

Giant Spider can block creatures with flying.

R: Goblin Balloon Brigade gains flying until end of turn.

While it possesses potent venom, the giant spider often chooses not to paralyze its victims. Perhaps the creature enjoys the gentle rocking motion by its captives' struggles to escape its web. "From up here we an drop rocks and arrows and more rocks!"
"Uh, yeah, boss, but how do we get down?"
Illus. Sandra Everingham

Illus. Sandra Everingham

2/4

Illus. Andi Rusu

1/1

© 1993-1998 Wizards of the Coast, Inc. © 1993-1998 Wizards of the Coast, Inc. © 1993-1998 Wizards of the Coast, Inc.

022

023

024

Goblin Digging Team

R

Goblin Grenade

R

Goblin Hero

2R

Summon Goblins Sorcery Summon Goblin

T, Sacrifice Goblin Digging Team: Destroy target Wall.

At the time you play Goblin Grenade, sacrifice a Goblin.
Goblin Grenade deals 5 damage to target creature or player.

"From down here we can make the whole wall collapse!"
"Uh, yeah, boss, but how do we get out?"
"I don't suppose we could teach them to throw the cursed things?"
— Ivra Jursdotter
"When you're a goblin, you don't have to step forward to be a hero — everyone else just has to step back!"
 — Biggum Flodrot, goblin veteran
Illus. Phil Foglio

1/1

Illus. Ron Spencer

Illus. Pete Venters

2/2

© 1993-1998 Wizards of the Coast, Inc. © 1993-1998 Wizards of the Coast, Inc. © 1993-1998 Wizards of the Coast, Inc.

025

026

027

Goblin King

1RR

Goblin Matron

2R

Goblin Mutant

2RR

Summon Lord Creature — Goblin Summon Goblin

All Goblins get +1/+1 and gain mountainwalk. (If defending player controls a mountain, those creature are unblockable.)

When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card, put it into your hand, and shuffle your library afterward.

Trample
Goblin Mutant cannot attack if defending player controls an untapped creature with power 3 or more.
Goblin Mutant cannot block a creature with power 3 or more.

To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok ....
Illus. Jesper Myrfors

2/2

Illus. Daniel Gelon

1/1

Illus. Daniel Gelon

5/3

© 1993-1998 Wizards of the Coast, Inc. © 1993-1998 Wizards of the Coast, Inc. © 1993-1998 Wizards of the Coast, Inc.

028

029

030

Goblin Offensive

X1RR

Goblin Recruiter

1R

Goblin Snowman

3R

Sorcery Summon Goblin Summon Goblins

Put X Goblin tokens into play. Treat these tokens as 1/1 red creatures.

When Goblin Recruiter comes into play, search your library for any number of Goblin cards and reveal them to all players. Shuffle your library, then out the revealed cards on top of it in any order.

When Goblin Snowman blocks, it does not deal or receive combat damage that turn.
T: Goblin Snowman deals 1 damage to target creature it is blocking.

They certainly are. "Next!" "Strength in numbers? Right."
— Ib Halfheart, goblin tactician
Illus. Carl Critchlow

Illus. Scott Kirschner

1/1

Illus. Daniel Gelon

1/1

© 1993-1998 Wizards of the Coast, Inc. 192/350 © 1993-1998 Wizards of the Coast, Inc. © 1993-1998 Wizards of the Coast, Inc.